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Source Code

There are various ways to get the source code:

Icons

Ben has created two icons for use with Waste's Edge. They will be installed to /usr/local/share/pixmaps. But you may download them from here as well.

[16x16] [32x32]
wastesedge_16x16.xpm wastesedge_32x32.xpm

Source Tarballs

The source code is split into two packages: game engine and game data. You'll need both of them to play.

Requirements: SDL 1.2.x, SDL Mixer 1.2.x, SDL TTF 2.0.x, Python 2.0 or higher, Freetype 2 or higher and (optionally) Ogg Vorbis 1.0rc3 or higher.

If you plan to make changes to the code, you will also need SWIG 1.3.20 or newer.

Installation: After installing above libraries and tools, extract the engine and change into the adonthell-0.3.5 directory. In there, run

> ./configure
> make

and, as root:

> make install

For more detailed installation instructions, please refer to the INSTALL and NEWBIE files enclosed in the engine package.

Then repeat the same steps for the data package. The PLAYING file that comes with the data gives a short intro of the in-game controls.

Now you are ready to play. Type

> adonthell-0.3 wastesedge

to dive into the game.


pagedesign: © Copyright 2009 The Adonthell Team / Benjamin Walther-Franks
contents: © Copyright 2009 The Adonthell Team / Kai Sterker
All rights reserved