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More Downloads: [BeOS] [Debian] [MacOS X] [RPM] [Solaris] [Win32]
There are various ways to get the source code:
Ben has created two icons for use with Waste's Edge. They will be
installed to /usr/local/share/pixmaps. But you may download them
from here as well.
The source code is split into two packages:
game engine and
game data. You'll need both of them to play.
Requirements: SDL 1.2.x, SDL Mixer 1.2.x, SDL TTF 2.0.x,
Python 2.0 or higher, Freetype 2 or higher and (optionally) Ogg Vorbis 1.0rc3 or higher.
If you plan to make changes to the code, you will also need SWIG 1.3.20 or newer.
Installation: After installing above libraries and tools, extract
the engine and change into the adonthell-0.3.5 directory. In there,
run
> ./configure
> make
and, as root:
> make install
For more detailed installation instructions, please refer to the INSTALL
and NEWBIE files enclosed in the engine package.
Then repeat the same steps for the data package. The PLAYING file that
comes with the data gives a short intro of the in-game controls.
Now you are ready to play. Type
> adonthell-0.3 wastesedge
to dive into the game.
pagedesign: © Copyright 2009 The Adonthell Team / Benjamin
Walther-Franks contents: © Copyright 2009 The Adonthell
Team / Kai Sterker
All rights reserved
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