More Downloads: [Debian] [Source]

RPM Packages

Note: should you have troubles with those packages, we would like to hear about that. Please send bug reports to adonthell-project at linuxgames.com. We're also happy to release any RPMs you've build for your own distro. Just drop us a short note.

Icons

Ben has created two icons for use with Waste's Edge. They will be installed to /usr/share/pixmaps. But you may download them from here as well.

[16x16] [32x32]
wastesedge_16x16.xpm wastesedge_32x32.xpm

Binaries

The game engine binary has been build with Debian 3.0, so we're not sure how well it'll work on your distro.

Installation: A simple

> rpm -i adonthell-0.3.3-1.i386.rpm
> rpm -i wastesedge-0.3.3-1.noarch.rpm

will install the game engine to /usr/bin and the data to /usr/share/adonthell.

In case of problems with dependencies, you may want to try the --nodeps option if you are sure that all required libraries are installed on your box. If you still face problems, you should consider using the source RPMs.

Source RPMs

Installation: Installing Adonthell from source RPMs requires the following steps in the given order:

  • rpm version 3.x

    > rpm --rebuild adonthell-0.3.3-1.src.rpm
    > rpm -i adonthell-0.3.3-1.i386.rpm
    > rpm --rebuild wastesedge-0.3.3-1.src.rpm
    > rpm -i wastesedge-0.3.3-1.noarch.rpm

  • rpm version 4.x

    > rpmbuild --rebuild adonthell-0.3.3-1.src.rpm
    > rpm -i adonthell-0.3.3-1.i386.rpm
    > rpmbuild --rebuild wastesedge-0.3.3-1.src.rpm
    > rpm -i wastesedge-0.3.3-1.noarch.rpm

This will actually compile Adonthell, so you'll have to meet the same requirements as if installing the actual source code.

For more information please refer to the rpm manual.


pagedesign: © Copyright 2007 The Adonthell Team / Benjamin Walther-Franks
contents: © Copyright 2007 The Adonthell Team / Kai Sterker
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