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More Downloads: [Debian] [Source]
Note: should you have troubles with those packages, we would like to hear about that. Please send bug reports to adonthell-project at linuxgames.com. We're also happy to release any RPMs you've build for your own distro. Just drop us a short note.
Ben has created two icons for use with Waste's Edge. They will be
installed to /usr/share/pixmaps. But you may download them from
here as well.
The game engine binary has been build with Debian 3.0, so we're not sure how well it'll work on your distro.
Installation: A simple
> rpm -i adonthell-0.3.3-1.i386.rpm
> rpm -i wastesedge-0.3.3-1.noarch.rpm
will install the game engine to /usr/bin and the data to /usr/share/adonthell.
In case of problems with dependencies, you may want to try the --nodeps option if you are sure that all required libraries are
installed on your box. If you still face problems, you should consider
using the source RPMs.
Installation: Installing Adonthell from source RPMs requires
the following steps in the given order:
- rpm version 3.x
> rpm --rebuild adonthell-0.3.3-1.src.rpm
> rpm -i adonthell-0.3.3-1.i386.rpm
> rpm --rebuild wastesedge-0.3.3-1.src.rpm
> rpm -i wastesedge-0.3.3-1.noarch.rpm
- rpm version 4.x
> rpmbuild --rebuild adonthell-0.3.3-1.src.rpm
> rpm -i adonthell-0.3.3-1.i386.rpm
> rpmbuild --rebuild wastesedge-0.3.3-1.src.rpm
> rpm -i wastesedge-0.3.3-1.noarch.rpm
This will actually compile Adonthell, so you'll have to meet the same
requirements as if installing the actual source
code.
For more information please refer to the rpm manual.
pagedesign: © Copyright 2007 The Adonthell Team / Benjamin
Walther-Franks contents: © Copyright 2007 The Adonthell
Team / Kai Sterker
All rights reserved
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